I worked as a designer at PlayFirst for over 6 years, which meant that I worked on a LOT of casual games!  In addition to fully leading the design of the games that are featured separately in this portfolio, I also consulted and created content for

Design Consulting: More PlayFirst games

 I worked as a designer at PlayFirst for over 6 years, which meant that I worked on a LOT of casual games!  In addition to fully leading the design of the games that are featured separately in this portfolio, I also consulted and created content for

I worked as a designer at PlayFirst for over 6 years, which meant that I worked on a LOT of casual games!

In addition to fully leading the design of the games that are featured separately in this portfolio, I also consulted and created content for all of the games on this page.

Dream Chronicles was a gorgeous series of puzzle adventure games created by Kat Games. My contributions to the series included puzzle design, story writing, and overall creative guidance.

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 I designed and scripted lots of levels for the mobile version Egg Vs. Chicken, a quirky tower-defense style game that involved flinging matching groups of eggs.

I designed and scripted lots of levels for the mobile version Egg Vs. Chicken, a quirky tower-defense style game that involved flinging matching groups of eggs.

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 For Cooking Dash and the rest of the games below, I provided substantial consulting on story development and level design. I also owned and wrote much of the brand bible for Dash games and the world of DinerTown. It provided helpful guidelines for e

For Cooking Dash and the rest of the games below, I provided substantial consulting on story development and level design. I also owned and wrote much of the brand bible for Dash games and the world of DinerTown. It provided helpful guidelines for external developers working with the brand.

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